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Oct. 12th, 2008


Meme: Love

Love MemeCollapse )</div>

Oct. 5th, 2008


OOC: Lilja's Icons

By request I've worked on several Lilja Icons for LJ.

Lilja's Photo Bucket

Below is a preview of a couple of the Icons:


Sep. 17th, 2008

100% Linc

~Monday, 16 October 1982

Snip SnipCollapse )

Sep. 4th, 2008

Kit Linc Brother Sister

OOC: Icons for Kit

Kit's got a new Body Cast, so I thought I'd drum up some icons for the lil Sis. Love ya!

Kit's Photobucket

Preview of a few favorite from the bunch under the cut:
Kit Icon PreviewCollapse )


Aug. 27th, 2008

Rock N Roll

OOC Soundrack of Linc's Movie Meme

The Rules:
1. Open your library (iTunes, Winamp, Media Player, iPod, etc.)
2. Put it on shuffle
3. Press play
4. For every question, type the song that's playing
5. When you go to a new question, press the next button
6. Don't lie and try to pretend you're cool...

Jul. 17th, 2008

Jock, Arrows

Quidditch Camp - Quod Event

This is a chaser's game! Sort of like Hot Potato where your team is trying to score with said hot potato. Teams are divided equally at /least/ 5 players per side.  There's a lot of strategy involved in this game, because no one can have the quaffle longer than one turn.  The Captains of the teams instruct people on who flies and who passes to who.  The object of the game is to create a sort of assembly line of chasers to the hoops, passing the Quod along until someone can score, if the Quod remains in the hands of someone too long -- it explodes. Covered in quod gut goo the offender is out of the game and a new Quod is introduced and put in the opposing team's possession.

There are 5 zones of play:  Red Team Goal --- Your Team's Side --- Middle --- Other Team's Side --- Gold Team's Goal

Just know that if the Quod isn't 'cooled' by going through the hoops after roughly 10 rounds. It explodes. Have fun!

Jul. 3rd, 2008

Jock, Arrows

Quidditch Camp - Knock'm Event

Knock'm (AKA Beaters Dodgeball):
My ultimate favorite game!
2-8 Bludgers are in play.
People separate into two teams.  Silver Team and the Gold Team.
If a person is hit it doesn't matter if they are grazed just a hint or hit hard, they go to the sidelines. I will call "<PERSON> OUT!"
If they are knocked off their broom they are out of the game and the go to the stands or mediwizard tent.
A foul will be called on anyone that knock a bludger at the person that's already out. That person also goes to the sidelines.
If/when a team member knocks someone else out to the sidelines the Captain of the Team calls a team mate back from the stands. "<PERSON> IN!"
This is a no holds barred event, if the entire team wants to gang up on one person until they've been hit, so be it. But keep in mind about fouls! This game does take strategy. Do you go for the vets or the newbies first?
The Team that knocks the last opponent out wins. Prize: Team's Names on the Golden Bludger Trophy.

Jul. 2nd, 2008

Jock, Arrows

Quidditch Camp - Pickpocketing

Patty the Dummy will be levitated 10 feet off of the ground after dark, with minimal braziers lit to create a dingy back alley feel to the Pitch. Covering the Dummies body is a whole bunch of pockets, sewn by the lovely Braewyn Binns, thanks to her for her help in the creation of Patty the Dummy, and thanks to the Griffins memorabilia booth at Camp for the Griffins sweater worn by the dummy. Within every pocket of the Dummy is a wallet. Within each wallet is a prize, of some degree. The trick is every wallet has a BELL attached to it, the bells are enchanted to make a whole bunch of different noises from loud flatulence, to a goose honking, to an awesome guitar solo, lots of variety to keep things interesting for the kids.  If the bell rings in any way shape or form the wallet is left in the pocket and the thief goes to the back of the line. No one goes away empty handed unless they quit. Quitters don't get a thing. Depending on the turn out and enthusiasm will determine if the game will be played until everyone gets at least 1 prize, or has had 3 prize rounds of vary degrees of success, or until Patty is dead broke without a wallet on him. People with prizes go off to the side until everyone has gotten a prize and then everyone can line up again. While on the side line trading and showing off of prizes is encouraged!

Jock, Arrows

~June 12, 1982

Things have going rather great since I last wrote, there's on issue, but it's no big deal, maybe if I'm worried about the same issue a year from now, that'll be something, but we're still a pretty young and new couple. But anyways, it's that time again! Summer is nearing and thusly it's drawing on Quidditch Camp time! I can't wait to see all of the kids again, especially Evelyn, she really makes the whole event for me. Don't get me wrong, all of the other kids are great, but she's just one of those faces and cases that shine out bright to me. She /loves/ quidditch, and it shows. She reminds me of me. As she's getting older I must admit I'm out to try to sway her to the Professionals, she'd be awesome, and I want her greedily for the Arrows. So yeah, the next couple of pages following are going to be filled with ideas for events for the Camp.

May. 21st, 2008


OOC Interview Questions of Doom!

-- Leave a comment, saying you want to be interviewed.
2 -- I will respond; I'll ask you five questions.
3 -- You'll update your journal with my five questions, and your five answers.
4 -- You'll include this explanation.
5 -- You'll ask other people five questions when they want to be interviewed.


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